Difference between revisions of "First aid"

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Latest revision as of 07:02, 22 June 2024

In Game Description

First Aid is a skill which primarily focusses on treating minor injuries and bleeding. While it isn't a full healing skill, it can mean the difference between life and death in an emergency.

The main tools in a first aiders arsenal are bandages, which a skilled first aider can make from cloth or silk with the 'make' command, or even from excess clothing when your abilities improve. These bandages can be applied to others or yourself with the 'apply' command; It's easier to apply to others though, the ones you apply to yourself will not be as effective.

Once applied bandages will suppress bleeding and help to heal the injuries the target had at the time the bandages were applied. They will not help with any injuries or bleeding suffered after the bandages were applied. If the bandages are prematurely removed, the effects will be nullified, and this can lead to an increase in bleeding.

More advanced first aiders will be able to make splints and help to heal broken limbs. These work in a similar way to bandages, and must be worn until the limb heals. They also limit the mobility of the individual wearing them.

Learning

First aid is taught by a nurse in each city's academy.

Abilities

Ability Name Description Cost Notes
Bandage Apply a bandage to a wounded individual.
Bindings Make bandages from cotton or silk cloth.
Fieldbindings Convert clothing to bandages on the go.
Bandagequality Making bandages which are better at helping to heal.
Bandagedressing Applying bandages more effectively.
Bandageknots Applying bandages more securely so they last longer.
Selfbandage Bandaging yourself more easily.
Splint Apply a splint to a broken limb.
Splints Make splints from wood and bandages.

Prerequisites

First aid is a common skill and has no effect on the magical/physical balance.

First aid is a common skill and doesn't qualify for any higher skill.

Special Notes