Difference between revisions of "Bludgeons"

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! style="background-color:#9aff99;"| Ability Name  !! style="background-color:#9aff99;"| Description !! style="background-color:#9aff99;"| Cost !! style="background-color:#9aff99;"| Notes
 
! style="background-color:#9aff99;"| Ability Name  !! style="background-color:#9aff99;"| Description !! style="background-color:#9aff99;"| Cost !! style="background-color:#9aff99;"| Notes
 
|-
 
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|Armcrush || Breaking the arms with a crushing blow. || 85 ||  
+
|[[Armcrush]] || Breaking the arms with a crushing blow. || 85 ||  
 
|-
 
|-
|Armnumb || Numbing the arms with a hard blow. || 7 ||  
+
|[[Armnumb]] || Numbing the arms with a hard blow. || 7 ||  
 
|-
 
|-
|Demolish || Improve monument destruction. || 26 ||  
+
|[[Demolish]] || Improve monument destruction. || 26 ||  
 
|-
 
|-
|Dizzy || Hitting around the head to slow down an opponent. || 2 ||  
+
|[[Dizzy]] || Hitting around the head to slow down an opponent. || 2 ||  
 
|-
 
|-
|Dsmash || Two handed bludgeon attack. || 3 ||  
+
|[[Dsmash]] || Two handed bludgeon attack. || 3 ||  
 
|-
 
|-
|Flailflay || Ripping away the skin with a flail. || 26 ||  
+
|[[Flailflay]] || Ripping away the skin with a flail. || 26 ||  
 
|-
 
|-
|Grounding || Taking a firmer stance to avoid disbalance. || 3 ||  
+
|[[Grounding]] || Taking a firmer stance to avoid disbalance. || 3 ||  
 
|-
 
|-
|Hammerspin || Swing your bludgeon at all nearby. || 3 ||  
+
|[[Hammerspin]] || Swing your bludgeon at all nearby. || 3 ||  
 
|-
 
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|Hammertoss || Throwing your weapon at an opponents face. || 54 ||  
+
|[[Hammertoss]] || Throwing your weapon at an opponents face. || 54 ||  
 
|-
 
|-
|Knockout || Inducing sleep with a hard blow. || 14 ||  
+
|[[Knockout]] || Inducing sleep with a hard blow. || 14 ||  
 
|-
 
|-
|Legnumb || Numbing the legs with a hard blow. || 2 ||  
+
|[[Legnumb]] || Numbing the legs with a hard blow. || 2 ||  
 
|-
 
|-
|Makeshift || Creating a crude bludgeon. || 2 ||  
+
|[[Makeshift]] || Creating a crude bludgeon. || 2 ||  
 
|-
 
|-
|Pincersmash || Combining two weapons to squash an opponent. || 7 ||  
+
|[[Pincersmash]] || Combining two weapons to squash an opponent. || 7 ||  
 
|-
 
|-
|Pound || More powerful two handed attack. || 14 ||  
+
|[[Pound]] || More powerful two handed attack. || 14 ||  
 
|-
 
|-
|Rap || A fast and light attack. || 0 ||  
+
|[[Rap]] || A fast and light attack. || 0 ||  
 
|-
 
|-
|Smash || Hit someone with a bludgeon. || 0 ||  
+
|[[Smash]] || Hit someone with a bludgeon. || 0 ||  
 
|}
 
|}
  

Latest revision as of 10:47, 15 March 2020

In Game Description

Bludgeons is the skill of using hammers, maces and other blunt instruments in battle.

Learning

Bludgeons is taught by the Mercenary's Guild.

Abilities

Ability Name Description Cost Notes
Armcrush Breaking the arms with a crushing blow. 85
Armnumb Numbing the arms with a hard blow. 7
Demolish Improve monument destruction. 26
Dizzy Hitting around the head to slow down an opponent. 2
Dsmash Two handed bludgeon attack. 3
Flailflay Ripping away the skin with a flail. 26
Grounding Taking a firmer stance to avoid disbalance. 3
Hammerspin Swing your bludgeon at all nearby. 3
Hammertoss Throwing your weapon at an opponents face. 54
Knockout Inducing sleep with a hard blow. 14
Legnumb Numbing the legs with a hard blow. 2
Makeshift Creating a crude bludgeon. 2
Pincersmash Combining two weapons to squash an opponent. 7
Pound More powerful two handed attack. 14
Rap A fast and light attack. 0
Smash Hit someone with a bludgeon. 0

Pre-Requisites

Bludgeons is physical in the magical/physical balance.

Bludgeons qualifies for the Physical higher skill.

Special Notes