Difference between revisions of "Mentalism"
(Created page with "== In Game Description == Mentalism is the art of the mind - influencing people and things by sheer willpower alone. The spells you can learn in this skill are generally used...") |
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! style="background-color:#9aff99;"| Ability Name !! style="background-color:#9aff99;"| Description !! style="background-color:#9aff99;"| Cost !! style="background-color:#9aff99;"| Notes | ! style="background-color:#9aff99;"| Ability Name !! style="background-color:#9aff99;"| Description !! style="background-color:#9aff99;"| Cost !! style="background-color:#9aff99;"| Notes | ||
|- | |- | ||
− | | Adrenaline || Increasing your rate of movement. || 2 || | + | | [[Adrenaline]] || Increasing your rate of movement. || 2 || |
|- | |- | ||
− | | Adroitness || Increasing your strength and toughness. || 7 || | + | | [[Adroitness]] || Increasing your strength and toughness. || 7 || |
|- | |- | ||
− | | Coma || Overcoming the mind and inducing sleep. || 26 || | + | | [[Coma]] || Overcoming the mind and inducing sleep. || 26 || |
|- | |- | ||
− | | Diagnosis || Use your mind to probe someones body. || 0 || Shows amount of bleeding and funcionality of limbs. | + | | [[Diagnosis]] || Use your mind to probe someones body. || 0 || Shows amount of bleeding and funcionality of limbs. |
|- | |- | ||
− | | Dispellation || Sending out a magically disrupting mental wave. || 54 || Will negate all magic within room | + | | [[Dispellation]] || Sending out a magically disrupting mental wave. || 54 || Will negate all magic within room |
|- | |- | ||
− | | Disruption || Using the mind to unthread the living soul. || 7 || | + | | [[Disruption]] || Using the mind to unthread the living soul. || 7 || |
|- | |- | ||
− | | Divination || Looking through somebodies eyes. || 2 || | + | | [[Divination]] || Looking through somebodies eyes. || 2 || |
|- | |- | ||
− | | Hibernation || Entering a state of hibernation. || 2 || | + | | [[Hibernation]] || Entering a state of hibernation. || 2 || |
|- | |- | ||
− | | Levitate || Hovering above the ground. || 0 || | + | | [[Levitate]] || Hovering above the ground. || 0 || |
|- | |- | ||
− | | Mescaline || Causing temporary insanity to your victim. || 3 || | + | | [[Mescaline]] || Causing temporary insanity to your victim. || 3 || |
|- | |- | ||
− | | Mindcloak || Protecting your mind from mental probes. || 14 || | + | | [[Mindcloak]] || Protecting your mind from mental probes. || 14 || |
|- | |- | ||
− | | Mindleech || Sucking up your enemies mana. || 3 || | + | | [[Mindleech]] || Sucking up your enemies mana. || 3 || |
|- | |- | ||
− | | Mindspike || making your mindcloak more dangerous. || 85 || | + | | [[Mindspike]] || making your mindcloak more dangerous. || 85 || |
|- | |- | ||
− | | Morale || Infusing fear into the heart of your enemy. || 7 || | + | | [[Morale]] || Infusing fear into the heart of your enemy. || 7 || |
|- | |- | ||
− | | Paralysis || Disturbing the nerves of your foes limbs. || 14 || | + | | [[Paralysis]] || Disturbing the nerves of your foes limbs. || 14 || |
|- | |- | ||
− | | Psionicbolt || Throwing a bolt of mental energy at your foe. || 3 || | + | | [[Psionicbolt]] || Throwing a bolt of mental energy at your foe. || 3 || |
|- | |- | ||
− | | Sensenumb || Numbing the senses of your foes. || 2 || | + | | [[Sensenumb]] || Numbing the senses of your foes. || 2 || |
|- | |- | ||
− | | Teledestroy || Destroying an item held by telekinesis. || 3 || Must be holding object with telekinesis | + | | [[Teledestroy]] || Destroying an item held by telekinesis. || 3 || Must be holding object with telekinesis |
|- | |- | ||
− | | Teleget || Lifting objects by telekinesis. || 2 || | + | | [[Teleget]] || Lifting objects by telekinesis. || 2 || |
|- | |- | ||
− | | Telepathy || Sending your thought afar. || 2 || Used by "envisage Telepathy" and then "project <player name> <message>" | + | | [[Telepathy]] || Sending your thought afar. || 2 || Used by "envisage Telepathy" and then "project <player name> <message>" |
|- | |- | ||
− | | Telesend || Willing an item held by telekinesis to another. || 7 || | + | | [[Telesend]] || Willing an item held by telekinesis to another. || 7 || |
|- | |- | ||
− | | Vacuum || Creating an air sucking vortex .|| 3 || | + | | [[Vacuum]] || Creating an air sucking vortex .|| 3 || |
|} | |} | ||
Revision as of 10:52, 18 November 2021
In Game Description
Mentalism is the art of the mind - influencing people and things by sheer willpower alone. The spells you can learn in this skill are generally used by typing envisage <spell>, waiting to recover your balance, and then using project <target>, although many mentalist spells do not require a target. Mentalist spells have a wide variety of uses, from communication and defence to attack.
Learning
Mentalism is taught by the Devotees of the Arcane
Abilities
Ability Name | Description | Cost | Notes |
---|---|---|---|
Adrenaline | Increasing your rate of movement. | 2 | |
Adroitness | Increasing your strength and toughness. | 7 | |
Coma | Overcoming the mind and inducing sleep. | 26 | |
Diagnosis | Use your mind to probe someones body. | 0 | Shows amount of bleeding and funcionality of limbs. |
Dispellation | Sending out a magically disrupting mental wave. | 54 | Will negate all magic within room |
Disruption | Using the mind to unthread the living soul. | 7 | |
Divination | Looking through somebodies eyes. | 2 | |
Hibernation | Entering a state of hibernation. | 2 | |
Levitate | Hovering above the ground. | 0 | |
Mescaline | Causing temporary insanity to your victim. | 3 | |
Mindcloak | Protecting your mind from mental probes. | 14 | |
Mindleech | Sucking up your enemies mana. | 3 | |
Mindspike | making your mindcloak more dangerous. | 85 | |
Morale | Infusing fear into the heart of your enemy. | 7 | |
Paralysis | Disturbing the nerves of your foes limbs. | 14 | |
Psionicbolt | Throwing a bolt of mental energy at your foe. | 3 | |
Sensenumb | Numbing the senses of your foes. | 2 | |
Teledestroy | Destroying an item held by telekinesis. | 3 | Must be holding object with telekinesis |
Teleget | Lifting objects by telekinesis. | 2 | |
Telepathy | Sending your thought afar. | 2 | Used by "envisage Telepathy" and then "project <player name> <message>" |
Telesend | Willing an item held by telekinesis to another. | 7 | |
Vacuum | Creating an air sucking vortex . | 3 |
Prerequisites
Mentalism is magical in the magical/physical balance.
Mentalism qualifies for the Puremagic higher skill.