Difference between revisions of "Nature"
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== Prerequisites == | == Prerequisites == | ||
− | + | Nature requires a 54 lesson ability in 3 skills that qualify as Nature skills. | |
== Special Notes == | == Special Notes == |
Revision as of 00:39, 4 June 2018
In Game Description
Through intense bonding with the flora and fauna of the land, one learns to resist ailments that afflict the flesh and to take advantage of their acquired knowledge of general cures. Mastery of this skill allows one to see sense their surroundings, eliminating the need for light, as well as learning to move with the grace of Nature to further speed up their actions. The skills are all generally usable by just typing their name. If any alternate method of activation is required, typing the name will explain more.
Learning
Deathmagic is taught by the elderly adventurer. These trainers can be found on each continent.
The amount of coins needed to learn each ability is lesson cost * 1000.
Abilities
Ability Name | Description | Cost | Notes |
---|---|---|---|
Bounty | Collect bountiful harvests. | 40 | |
Darksee | See even without light. | 60 | |
Flow | Move faster with nature. | 100 | |
Hardy | Reduces your chances of disease. | 20 | |
Naturepeace | Take advantage of natures natural healing. | 80 |
Prerequisites
Nature requires a 54 lesson ability in 3 skills that qualify as Nature skills.