Difference between revisions of "Guilds"
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#[[Mercenary's Guild]] | #[[Mercenary's Guild]] | ||
#[[The Demonic Knights|Demonic Knights]] | #[[The Demonic Knights|Demonic Knights]] | ||
− | #[[Enchanters of Shadow]] | + | #[[The_Enchanters_of_Shadow|Enchanters of Shadow]] |
#[[The Thieves Guild]] | #[[The Thieves Guild]] | ||
#[[The Warrior's Guild]] | #[[The Warrior's Guild]] |
Latest revision as of 10:47, 2 January 2024
Guilds within Elysium are a collection of people who are interested in similar arts - whether they be thievery or sorcery. Grouped together within a building, they form a protective circle of people who, lead by one individual often called the guild head, will try to bring about as much influence as possible for its members in the outside world.
The current guilds in Elysium are:
- Forest Guardians
- Dark Magi
- Night Weavers
- The Knight's Guild
- The Rouge's Guild
- Devotees of the Arcane
- The Sorcerers of Light
- The Artisan's Guild
- Mercenary's Guild
- Demonic Knights
- Enchanters of Shadow
- The Thieves Guild
- The Warrior's Guild
- The Alchemist's Guild
- The Bard's Guild
- The Rangers
There are a variety of commands you can use to interact with guilds and guild members. Once you join a guild you will need to progress through its ranks to learn the guild's most powerful abilities.