Difference between revisions of "Shopowner"
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Latest revision as of 17:51, 4 June 2018
- Managing Your Shop ************************
As an owner of a shop, you are responsible for keeping the stock of your goods up and setting appropriate prices for the items on sale.
Each shop has a store room, which will be adjacent to the actual shop. Within this room, you may drop objects, and give them prices. Once a price is assigned to an object, it will be available for purchase from the shop that the store room belongs to.
Typing
value here will give you the list of all objects in your room and their prices.
value here <obj_type> will give you the prices of all objects of <obj_type>.
value <id number> will show you the price of the object with <id number> in the room, or in your inventory.
value inv will list all the objects in your invetory and their prices.
All prices shown are the last value for which they were sold in a shop. Once the items you want to sell in your shop have been dropped into the shop's stockroom, you may set the price of the goods.
value set <obj_type> <price> will set the sale value of the items of obj_type, which are on the floor.
value set <id_number> <price> will set the value of the object with id number <id_number>.
By typing 'citystatus', you will gain information about the tax rate, and the discount rate for all shops in the city you belong to.
The discount rate will affect the price of your goods. People who are well liked by the city who owns your shop get double the discount rate off of goods in your shop. If they're merely liked, then they get just the discount shown. People who are viewed neutrally, get no discount, and those who are disliked are charged the discount percentage on top of the price you set. Those who are hated by the city who owns your shop may not purchase goods. You can see which cities like or dislike you by typing 'relations'.
For example, if the discount rate is set at 10%, and a person purchases an item costing 100 gold pieces...
A well liked person pays 80 gold. A liked person pays 90 gold. A neutrally viewed person pays 100 gold. A disliked person pays 110 gold. A hated person may not buy goods from your shop.
Once they have purchased the item, you should take account of the tax rate. If the city's tax rate is set to 10%, then an item costing 100 gold pieces, bought by a person who is neutrally viewed would place 10 gold coins in the city treasury as tax, and 90 gold coins into your stockroom. Any money you make from your shop is left in the room which stores the shop's goods - the stockroom.
Also see: HELP RELATIONS