Difference between revisions of "Bludgeons"
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== Learning == | == Learning == | ||
− | Bludgeons is taught by the [[ | + | Bludgeons is taught by the [[Mercenary's_Guild|Mercenary's Guild]]. |
== Abilities == | == Abilities == |
Revision as of 16:46, 13 February 2020
In Game Description
Bludgeons is the skill of using hammers, maces and other blunt instruments in battle.
Learning
Bludgeons is taught by the Mercenary's Guild.
Abilities
Ability Name | Description | Cost | Notes |
---|---|---|---|
Armcrush | Breaking the arms with a crushing blow. | 85 | |
Armnumb | Numbing the arms with a hard blow. | 7 | |
Demolish | Improve monument destruction. | 26 | |
Dizzy | Hitting around the head to slow down an opponent. | 2 | |
Dsmash | Two handed bludgeon attack. | 3 | |
Flailflay | Ripping away the skin with a flail. | 26 | |
Grounding | Taking a firmer stance to avoid disbalance. | 3 | |
Hammerspin | Swing your bludgeon at all nearby. | 3 | |
Hammertoss | Throwing your weapon at an opponents face. | 54 | |
Knockout | Inducing sleep with a hard blow. | 14 | |
Legnumb | Numbing the legs with a hard blow. | 2 | |
Makeshift | Creating a crude bludgeon. | 2 | |
Pincersmash | Combining two weapons to squash an opponent. | 7 | |
Pound | More powerful two handed attack. | 14 | |
Rap | A fast and light attack. | 0 | |
Smash | Hit someone with a bludgeon. | 0 |
Pre-Requisites
Bludgeons is physical in the magical/physical balance.
Bludgeons qualifies for the Physical higher skill.