Channeling
Revision as of 08:17, 19 May 2019 by Elysiumite (Talk | contribs)
In Game Description
Channeling is the skill of manipulating and channeling natural magical energies. It has a wide range of applications, although it is mainly an offensive skill, with some offensive-defence abilities.
To use a channeling ability, you must first channel <spell>, and then, once you have recovered from the exertion of channeling, you must focus <target>. Not all abilities require a target.
Learning
Channeling is taught by Devotees of the Arcane, The Sorcerers of Light, and The Enchanters of Shadow
Abilities
Ability Name | Description | Cost | Notes |
---|---|---|---|
Electroaura | Creating an aura to harm your attackers | 2 | |
Enchain | Binding someone with magical chains | 7 | |
Energyblade | Fashioning a sword from pure energy | 3 | |
Energyblast | Directing energy in a powerful attack | 14 | |
Energyfunnel | 85 | ||
Energysheath | Surrounding yourself with a shield of energy | 14 | |
Energywave | Sending forth a wave of healing energy | 7 | |
Forcefield | Blocking an exit with a wall of energy | 7 | |
Forcewall | Creating a more powerful forcefield | 14 | |
Globe | Creating a volatile globe of electricity | 3 | |
Guardian | Creating a guardian to protect you | 3 | |
Image | Sending out photons to retrieve an image | 0 | |
Light | Illuminating locations with a burst of light | 0 | |
Nervenumb | Burning out the nerves in skin, for higher pain tolerance | 7 | |
Portal | Opening a gateway to a distant target | 54 | |
Powerspiral | Lashing out at others with a spiral of power | 26 | Attacks entire room. |
Pulse | Sending a healing pulse of energy around your body | 2 |
Pre-Requisites
Channeling is magical in the magical/physical balance.
Channeling qualifies for the Deathmagic and Puremagic higher skills.
Special Notes
One of two skills that require the abilities to be queued before they can be used.