Alchemy

In Game Description

Alchemy is the skill of brewing potions which have physiological effects on the body. Potions are made using ingredients, usually herbs. Typing the name of the potion will tell what you need to mix it.

Type 'mix <potion> in <container>' to mix a potion. You can mix more than one serving of the potion by repeating the command, but you require a fresh set of ingredients for each serving of the potion.

For the abilities which are not potions, type the name of the ability and you will be informed as of how to use it.

You can also use a more involved version of alchemy to create more powerful and efficient potions, see 'help experimental alchemy' for instructions on that process.

Learning

Alchemy is taught by the Alchemist's Guild.

Abilities

Ability Name Description Cost Notes
Acidity A dangerous corrosive potion. 26
Alkine A strongly Alkaline potion. 2
Bloodarmour A potion which generates a thin sheath of blood. 2
Brainsurge A potion to enhance brain power. 85
Forcefeed The ability to force herbs and liquids down others' throats. 7
Health A potion to heal and repair wounds. 3
Instrilate Making splashed potions more effective. 14
Nervegrow A potion to regenerate growth of damaged nerves and senses. 7
Potioncheck Examine potions to determine their type. 0
Resuscitation A potion which can keep you going after death. 54
Satiation A potion to replenish body energy. 14
Sedative A potion to sedate. 3
Sleepiness A potion to induce sleep and sleepiness. 2
Splash The ability to splash others with liquids in containers. 3
Valour A stronger version of warpotion. 26
Warpotion Potion to instill strength and resistance to harm. 0

Pre-Requisites

Alchemy qualifies for the Arts&Crafts higher skill.

Special Notes