Tracking

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In Game Description

A master of tracking can follow the path of a fleeing enemy, or follow prey at a distance, by identifying tell-tall tracks left behind by others.

To use tracking, you simply type 'track' to look for nearby tracks. As your proficiency increases you may learn techniques to spend more time scouring your surroundings for less obvious tracks.

More skilled trackers can identify key points such as who left tracks, which direction they lead, and how long ago they were left.

Learning

There is a tutor between Vagla and Ruk'tan.

Abilities

Ability Name Description Cost Notes
Agegauge Judge how recently a track was left. 3
Bleaksppotter Detect tracks in more difficult terrain. 10
Detective Detect traces inside buildings. 21
Finder Detect faint traces in moderate terrain. 39
Identify Identify more obvious tracks. 0
Manhunter Identify tracks more easily. 39
Terrain Detect tracks in moderately difficult terrain. 4
Tracing Detect easy to locate tracks. 0
Tracking Judge the direction of travel from tracks. 3
Scan Conduct a more in depth search for tracks. 4
Signs Detect less obvious tracks in moderate terrain. 10
Spotting Identify less obvious tracks. 4
Streetwise Detect traces on city streets. 21
Strongeye Detect more tracks in easy terrain. 3

Prerequisites

Tracking has no affect in the magical/physical balance.

Tracking doesn't qualify for any higher skill.

Special Notes